Thank you to everyone who helped us with all your amazing feedback
We worked all day and fixed several of the little bugs you all reported to us.
Here are the patch notes
### Patch Notes - Version 1.000.025
**Bug Fixes** ️
- Resolved an issue where the first gear pouch (used for inventory upgrades) would rarely not respawn after death and reload.
- Fixed a bug that caused items in Global Storage to incorrectly consume and delete items from the player's inventory when used. Items in Global Storage are now properly restricted—only inventory items can be used as intended.
**Gameplay Improvements** ➕
- Enhanced weapon selection system to prevent input spamming that could lock the ability to fire.
- Added three customizable size options for subtitles to improve accessibility.
**Balance & Visual Adjustments** ⚙️
- Significantly increased the visual intensity of the poison effect for clearer feedback when the player is poisoned ☠️.
- Improved crouch and prone detection when standing up, with higher upward push to prevent getting stuck under low overhangs.
**Performance Optimizations**
- Applied targeted tweaks to Hardware Lumen Global Illumination for better performance on PS5 and PS5 Pro.
**Level & Environment Fixes** ️
- Removed invisible collision on the chandelier chain in the ballroom.
- Removed a floating object (dino turd) in the factory area of the bio-engineering lab .
Remember if you find bugs please report them to
bugs@teamkillmedia.com and we will get them fixed