Para el Pionner KRF9000
Coordenadas de color:
....Red......Green.....Blue
x 0.68643 0.29268 0.13339
y 0.31074 0.69702 0.04761
Codigo pixel shader:
sampler s0 : register(s0);
float4 p0 : register(c0);
static float4x4 r2r =
{
0.840647947019451,0.110642842457253,0.048709210523 2977,0,
0.0447078801335315,0.946233095859708,0.00905902400 676121,0,
0.015997369231056,0.101126375759417,0.882876255009 528,0,
0, 0, 0, 0
};
float4 main(float2 tex : TEXCOORD0) : COLOR
{
float4 c0 = tex2D(s0, tex);
c0 = pow(c0, 1/0.45);
c0 = mul(r2r, c0);
c0 = saturate(c0);
c0 = pow(c0, 0.45);
return c0;
}