Menos mal que ya estan en fase de creacion del SF4 y parece que no lo van a restringir por culpa de la consola de Microsoft
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Menos mal que ya estan en fase de creacion del SF4 y parece que no lo van a restringir por culpa de la consola de Microsoft
Molaría que los finales de cada luchador fueran animaciones 3D con render de calidad.
blog capcom usaCita:
we are basing the game off of the Dreamcast version. That was done because the DC (Japanese version) code is easier to work with, and there was already existing network code within the game to start with because the Japanese version had an online matchmaking service. Now, before you guys start throwing tables in disgust because we are using the DC version and not the arcade version, realize that the DC version was an arcade perfect version. Or at least it was really close. Some “dip switches” were changed for the DC version that gave it some of its interesting quirks. For SFHD, we are simply flipping those “switches” back to their original settings so that the game plays like the arcade version. Also, we are making fine adjustments as needed to make sure it plays exactly like the arcade. So, while it is true we are basing the code off of the DC version, the end result will play arcade perfect.
Si es q la Dreamcast era la mejor. :juas
Significa éso que podremos meter el GD-Rom en nuestras X360/PS3 y funcionará? :juas
Larga vida a Dreamcast :atope
He encontrado un vídeo muy curioso gracias a Vida Extra:
http://www.newgrounds.com/portal/view/276650#
Hay que pinchar en watch this video. ¡Está curradísimo!