Aquí os pego el análisis del que hablaba hecho por edge uk. Qué coño pego, si lo voy a escribir todo yo de nuevo :cabreo

To an outsider looking in, the videogame landscape of 1994 to 1995, as chronicled in issues 13 to 24 of Edge, and therefore in volume two of File, must look like a ridiculous place. Atari is preparing a CD-ROM attachment for its 64bit Jaguar console. Sega is releasing a 32X upgrade module for its 16 bit Megadrive, while also introducing its 32bit Saturn. The 3DO COmpany is making bold statements about technology set to supersede a console it has only recently introduced. Nintendo has its own 64 bit technology lined up -using cartridges, not optical media, of course- but in the meantime is also rolling out a battered-powered console featuring built-in, never before-seen (possible for a very good reason) monochrome ·D-display technology. NEC continues to attempt, and fail, to atracct interest in its underpowered PC-FX platform. SNK is re-engineering its NeoGeo console as a CDROM unit, correctly supposing that it might shift more games if they retailed at 40 pounds a throw, not 200.

If there is any kind of clear, simple strategy being employed by any player in this era, it is by Sony, whose Playstation console is not complicated by other hardware commitments or a lack of foresight, managing to be all things to everyone: a flexible, powerful platform with a forward-looking storage medium and a massmarket-friendly logo.

Which is not to say that the arrival of Sony's machine instantly renders its competitors' effots redundant. Some great games continue to arrive on 3DO. For a time, Sega Saturn doesn't look like anything other than another hulking success, especially to those whose gaming habits still involve visitis to arcades, where the likes of Virtua Fighter provide proof of the company's ability to conjure up immediately engaging but deep experiences.

That isn't everyone. This period represents change, not only in the decline of the popularity of the arcade, and the consequences for home gaming, but in the bigger picture. Some of the players in this volume are already battered. By volume three, they will have no valid place in gaming's new order.