Ya era hora de que comenzara lo que todos esperabamos, que todo dejase de ser palabras y números:
La gran estrella del lanzamiento de PS3: Resistance:
Review Resistance IGN | 9,1
Gráficamente tiene muy buena pinta, y para ser un juego de lanzamiento, me parece que está realmente muy logrado. De todas maneras, para los pocos que tengan una dispositivo de visualización de ultimísima generación, "sólo" va a 720p/480p.
Review de Genji en Gamespot | 6.4 (6 en IGN)
Lo pintan como un correcto juego de lanzamiento, sin más, no aprovecha la máquina.
No funciona a 1080p tampoco, y de momento es lo normal en la mayoría de lanzamientos. No es por meter el dedo en la herida, y que nadie se queje de que si xboxers... yo soy un jugón y me gustan los juegos antes que todo, que para eso tengo más de 10 consolas... pero Sony dijo que la alta definición sólo era su FullHD 1080p, que era lo que comenzaba con PS3, lo demás era 0,5*next-generation=720p... Dudo que alguien vaya a notar demasiado los 1080p frennte a los 720p
Ridge Racer 1080p
El Tony 8 puede que sea un X360 port, por que no lo ponen del todo bien.
Review IGN | 7
Sin juego online:
The first major issue that the PlayStation 3 version has is that it doesn't include any online support. Considering that the Tony Hawk series was the first online game for the PlayStation 2, even before the Network Adapter was ever released, makes this seem curious. And the fact that this is the only major launch title that isn't online but should be is basically inexcusable. Tony Hawk's online play is good fun, and it's really disappointing that Neversoft included it with the Xbox 360 version but not this one.
El primer ejemplo de que, no por tener una potencia desmesurada, sin un buen trabajo de optimización, los juegos van a 60fps...
The second problem with the PS3 variant of Project 8 is that it simply doesn't run all that well. The game chops up left and right, sometimes to the point where the controls don't feel responsive. It's bad enough that the camera isn't always perfect, but when it's staring at the bottom of your board and the game is running at 15fps, well, there's a major problem. That's not to say that it always runs poorly, as it can be reasonably quick most of the time, but Project 8 chops up way more often than is normally forgivable.
It's certainly disappointing that the PlayStation 3 is so far behind the Xbox 360 game. Framerate issues are apparent at every other turn, and the lack of online play really hurts. Project 8 is a worthy game to pick up, just preferably not on this system.
Primeras impresiones del SIXASIS de PS3, con Tony 8
The PlayStation 3 version of Tony Hawk's Project 8 has a number of things that set it apart from the Xbox 360 version, two of which are very bad. One good thing is the ability to use the SIXAXIS to control your skater. You have the ability to turn, balance and perform tricks with the controller, and each of these three options is able to be set individually. If you only want to balance with the SIXAXIS but would prefer to still use the classic controls for tricks and steering, you can use that.
The SIXAXIS control basically mimics the left analog stick. If you want to turn, you tilt it left or right. Flicking it left or right horizontally will spin the board, and tilting it forward and then back will perform a manual. Tricks are performed by tilting the controller and then pressing the appropriate face button, and you can use the SIXAXIS to fully manipulate the board in Nail a Trick. This control method works reasonably well and is fairly fun to use, but it's a fair bit more difficult to use then the "old" way. You'll never be able to compete with the best out there, but it's good fun to mess around with.