En ocasiones veo ranas...
... y en ocasiones declaraciones fiables:
Bizarre Creations: DVD9 gives us more than we need for PGR 4
Yesterday we posted up an article in which a member of Bizarre commented that "Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD." in a post on their official forums (here). As you'd imagine this news item created quite a frenzy with 'fanboys' as Bizarre put it, with Sony even saying that the news justified their Blu-ray intention. However, Bizarre has seeked to officially call out MaxConsole and two other websites who posted the respective story and claim that DVD9 gives them more than enough room to create a 'faboulous experience', concluding that each next-gen system has its own merits and developers will work with each system as best as they possibly can.
quote:
As I'm sure you've seen, some of the comments made on our forum have been blown out of all proportion. This has been reported on certain web sites. It seems that a number of fanboys have jumped on the topic... sigh. So it's time we cleared this one up...
When we started designing PGR4 our primary goals were to create a great and unique experience over and above PGR3, to push the hardware as far as we could, and obviously to ensure that we give great value for money. DVD size is absolutely not a factor that we consider when designing our games... and PGR4 is no exception. DVD9 gives us more than we need to create a fabulous experience for you guys.
We've never had to cut content to fit on the disc, and we probably never will.
Each next-gen format has its own merits. We should know, as we're currently developing games for all of them in one form or another. It's not a case of one system having less of this, and the other having more of that. As developers we are given a fixed platform, and that's what we work with. At the end of the day we're games developers, and we try to create the best we can irrespective of platform. We hope you end up agreeing with our design decisions when you see the game for yourself.